All files / src/internal/client/dom/blocks await.js

100% Statements 155/155
90% Branches 45/50
100% Functions 2/2
100% Lines 148/148

Press n or j to go to the next uncovered block, b, p or k for the previous block.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 1572x 2x                 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 176x 75x 75x 176x 176x 176x 176x 176x 176x 176x 176x 176x 176x 176x 176x 176x 176x 176x 176x 176x 176x 176x 176x 176x 176x 176x 176x 176x 176x 176x 176x 176x 489x 489x 489x 459x 459x 459x 459x 459x 489x 489x 145x 125x 145x 489x 489x 172x 158x 172x 489x 489x 74x 74x 74x 489x 489x 148x 148x 489x 489x 80x 80x 489x 489x 12x 12x 489x 489x 459x 459x 459x 459x 459x 459x 459x 459x 459x 489x 176x 176x 316x 316x 316x 286x 286x 286x 286x 286x 286x 180x 162x 162x 286x 286x 82x 80x 80x 82x 286x 286x 286x 61x 37x 37x 286x 225x 225x 225x 225x 225x 225x 316x 30x 30x 30x 316x 316x 316x 176x 176x 176x 75x 75x 176x  
/** @import { Effect, Source, TemplateNode } from '#client' */
import { is_promise, noop } from '../../../shared/utils.js';
import {
	component_context,
	flush_sync,
	is_runes,
	set_component_context,
	set_active_effect,
	set_active_reaction,
	set_dev_current_component_function
} from '../../runtime.js';
import { block, branch, pause_effect, resume_effect } from '../../reactivity/effects.js';
import { DEV } from 'esm-env';
import { queue_micro_task } from '../task.js';
import { hydrate_next, hydrate_node, hydrating } from '../hydration.js';
import { mutable_source, set, source } from '../../reactivity/sources.js';
 
const PENDING = 0;
const THEN = 1;
const CATCH = 2;
 
/**
 * @template V
 * @param {TemplateNode} node
 * @param {(() => Promise<V>)} get_input
 * @param {null | ((anchor: Node) => void)} pending_fn
 * @param {null | ((anchor: Node, value: Source<V>) => void)} then_fn
 * @param {null | ((anchor: Node, error: unknown) => void)} catch_fn
 * @returns {void}
 */
export function await_block(node, get_input, pending_fn, then_fn, catch_fn) {
	if (hydrating) {
		hydrate_next();
	}
 
	var anchor = node;
	var runes = is_runes();
	var active_component_context = component_context;
 
	/** @type {any} */
	var component_function = DEV ? component_context?.function : null;
 
	/** @type {V | Promise<V> | null} */
	var input;
 
	/** @type {Effect | null} */
	var pending_effect;
 
	/** @type {Effect | null} */
	var then_effect;
 
	/** @type {Effect | null} */
	var catch_effect;
 
	var input_source = (runes ? source : mutable_source)(/** @type {V} */ (undefined));
	var error_source = (runes ? source : mutable_source)(undefined);
	var resolved = false;
 
	/**
	 * @param {PENDING | THEN | CATCH} state
	 * @param {boolean} restore
	 */
	function update(state, restore) {
		resolved = true;
 
		if (restore) {
			set_active_effect(effect);
			set_active_reaction(effect); // TODO do we need both?
			set_component_context(active_component_context);
			if (DEV) set_dev_current_component_function(component_function);
		}
 
		if (state === PENDING && pending_fn) {
			if (pending_effect) resume_effect(pending_effect);
			else pending_effect = branch(() => pending_fn(anchor));
		}
 
		if (state === THEN && then_fn) {
			if (then_effect) resume_effect(then_effect);
			else then_effect = branch(() => then_fn(anchor, input_source));
		}
 
		if (state === CATCH && catch_fn) {
			if (catch_effect) resume_effect(catch_effect);
			else catch_effect = branch(() => catch_fn(anchor, error_source));
		}
 
		if (state !== PENDING && pending_effect) {
			pause_effect(pending_effect, () => (pending_effect = null));
		}
 
		if (state !== THEN && then_effect) {
			pause_effect(then_effect, () => (then_effect = null));
		}
 
		if (state !== CATCH && catch_effect) {
			pause_effect(catch_effect, () => (catch_effect = null));
		}
 
		if (restore) {
			if (DEV) set_dev_current_component_function(null);
			set_component_context(null);
			set_active_reaction(null);
			set_active_effect(null);
 
			// without this, the DOM does not update until two ticks after the promise
			// resolves, which is unexpected behaviour (and somewhat irksome to test)
			flush_sync();
		}
	}
 
	var effect = block(() => {
		if (input === (input = get_input())) return;
 
		if (is_promise(input)) {
			var promise = input;
 
			resolved = false;
 
			promise.then(
				(value) => {
					if (promise !== input) return;
					set(input_source, value);
					update(THEN, true);
				},
				(error) => {
					if (promise !== input) return;
					set(error_source, error);
					update(CATCH, true);
				}
			);
 
			if (hydrating) {
				if (pending_fn) {
					pending_effect = branch(() => pending_fn(anchor));
				}
			} else {
				// Wait a microtask before checking if we should show the pending state as
				// the promise might have resolved by the next microtask.
				queue_micro_task(() => {
					if (!resolved) update(PENDING, true);
				});
			}
		} else {
			set(input_source, input);
			update(THEN, false);
		}
 
		// Set the input to null, in order to disable the promise callbacks
		return () => (input = null);
	});
 
	if (hydrating) {
		anchor = hydrate_node;
	}
}